CS2 Agent / Overview
Overview
connecting…
Stage
–Training
–Dataset on the pod
–Copies the pro (keys)
–Pipeline
no run yet
Latest replayall clips →
first clips render once held-out matches are on the pod
What it would do on held-out pro clips
bot (fill = how sure)proHUD hidden from it
Keys: orange fill is how sure the bot is, a green frame means the pro pressed it. Arrows: the next mouse move.
Map panel: around the player, facing up. Orange cells = where it thinks enemies are, green dots = where they were.
Matches training never sees, at half speed. New clips each time training saves.
no clips yet
Progress…
–Finish
–Loss now
–Loss (lower is better)
How often it copies the pro (F1)
Moves at spawn? (live clip test)
Own matches (play → score → train)
Upload from home
–Pro matches being processed…
–Matches per mapon the pod / total
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Aim gym · win rate vs a gold-level opponent –
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Pathfinding · route on or next to the pros' trail (held-out matches)
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Knife out · learned from pros
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Boost spots found
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Skill training log
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Machine
Run log (latest first)
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